Telltale

sailing · sailing knowledge

Racing with Telltale: the race page, the start and the replay

Every race gets a page built from its notice of race and sailing instructions: the times, the course on the chart, the entries and the documents. After the gun, the same page replays the fleet.

On race day

  1. Find the race under Races and follow it for start and results notifications. Races
  2. Read its Brief: first warning, course, VHF channel and the rules that matter on the water. A brief
  3. An hour before the gun, compare the stations around the course with the forecast. Conditions
  4. Start recording before the warning signal, and the timer at the signal. Record
  5. Afterwards, replay the fleet on the race page and open your session’s Fleet tab.

Races near you

The clubs’ races on one chart: on now, coming up and recent.

The Races page puts the races Telltale knows about on the chart around you, each with the club’s race site and its documents. Follow a club to keep its races at the top of the list.

The Telltale Races page: a chart of the Salish Sea with live wind, and a list of coming races with their dates, clubs, entries and links to each race site and its documents.
Races, as any visitor sees them. Not for navigation.

The sailing instructions as a brief

The documents, read for you, with every line linked to its clause.

Telltale reads the notice of race, the sailing instructions and their amendments from the club’s site and pulls out what you need on the day: the first warning, the course length, the race committee’s VHF channel and the entry fee, then the deadlines before the race, the rules on the water and what happens ashore. Each line links to the clause it came from, such as SI 1.1 or NOR 3.4, so the wording is one tap away.

Documents lists each one with where it was found and when Telltale last read it. Entries lists the divisions and the boats in each.

The Brief tab of the Fraser River Lightship Race 2026: first warning 10:00 Saturday, an 18 NM course, VHF 67 and a $75 entry, a timeline of deadlines each linked to its NOR clause, and the list of documents with when each was read.
The Brief for the Fraser River Lightship Race, 3 Oct 2026.

References 1

The course on the chart

Marks and legs from the sailing instructions, over the live wind or current.

When the sailing instructions give the course, the race page draws it on the chart for an assumed draft, with the marks and the start and finish. The panel beside it lists the facts that matter at the line, each with its clause. Switch the chart between wind and current to see what each leg will meet. Signed in, Route the race sails the course leg by leg for your boat across the forecast models.

The Fraser River Lightship Race 2026 in Telltale: the course from the sailing instructions drawn over the chart from the start off Jericho round Q62 at Point Grey and south toward T10, with the fleet at the start.
The Lightship course from the SIs, with Telltale’s planned routes shown. Not for navigation.
The race panel: Saturday 3 Oct at 10:00, first warning then starts by RRS 26; the course T10 to Q62; the finish window; VHF 67; and check-in, each linked to its SI or NOR clause.
The facts panel, each line linked to its clause.

Race routing

The hour before the gun

Live stations beat the morning forecast once the day has shown its hand.

Check the stations upwind of the course and around it, and look for the one building first: that is where new wind is coming from.

Race 3, 13 Sep 2026: the hour before a 10:05 gunHourly mean wind on 13 September 2026, 07:00 to 13:00, at Point Atkinson, the English Bay and Southern Georgia Strait buoys, against the HRDPS 12Z run at Point Atkinson. At 09:00 Point Atkinson measured 10 kn from the east; the run had 7 kn, falling to 4 kn by 11:00 while the station held 9 kn.051007:0009:0011:0013:00gunPt AtkinsonEnglish BayS Georgia StHRDPS 12Zkn
Race 3, 13 Sep 2026: the hour before a 10:05 gun. ECCC stations (hourly mean) against the HRDPS 12Z run (05:00 PDT) at Point Atkinson, from the production archive.
Telltale Conditions with the Point Atkinson station open: an Observed row of hourly wind above rows for HRDPS, HRDPS West, HRRR and ECMWF, a spread row, and a note on which model has done best there lately.
In TelltaleMeasured against forecast, per station. Tap a station in Conditions to line up what it measured beside each model for the same hours, with the spread between the models and the one that has done best there lately. Open Point Atkinson

References 2

The start

Ping the line, read the bias, and start on an exact clock.

Onboard on the phone takes each end of the line from a ping or from the chart, and shows the bias in degrees and metres, the favoured end, the distance and time to the line and the seconds to burn. With a recorder aboard there is one start timer for the boat: anyone can start or sync it from a phone or watch, and everyone aboard sees the same count.

  • The Telltale line page on an Apple Watch: 4:29 to the gun, the line drawn from pin to boat, and Ping pin and Ping boat buttons.

    The line on an Apple Watch

    Ping the pin and the boat end from the wrist; the countdown and the line share one page.

  • The Telltale start timer on a Garmin: 4:29, 50 m to the line, 0:16 at speed, 2:56 to burn and the boat end favoured by 8°.

    The countdown on a Garmin

    Time to the gun, metres to the line, the time to reach it at speed, the seconds to burn and the favoured end.

  • The Telltale timer on an Apple Watch twelve minutes after the gun: 12:37 since the gun, with Start and Stop.

    After the gun

    The timer keeps the race clock running from the gun.

The start in Onboard

References 1

Replay the fleet

Every boat at once, from the starting gun to the finish.

After the race, its page replays the Telltale boats’ own tracks and the rest of the fleet from AIS. Starting gun jumps to the start; pick a boat to see its speed and the wind in the lanes under the chart. Show planned routes adds Telltale’s estimated route for the course, to set against what was sailed.

The Fraser River Lightship Race 2026 replay at the starting gun: Off Piste among the fleet heard on AIS on the start line, with speed, boat speed and true wind plotted below.
The Lightship replay at the gun, 3 Oct 2026.

Your own debrief

Where you gained and lost, against each rival and against your polar.

Your session’s Fleet tab sets your time against each rival at every mark, and its Performance tab shows where you were off your polar. Pick the leg that cost the most, look at the wind angle and speed lanes through it, and ask the crew what they saw then.

The Fleet tab of Off Piste’s Fraser River Lightship Race: each rival’s time behind her at the start and the finish, the minutes lost, and the finish order with elapsed times.
In TelltaleAgainst the fleet, mark by mark. In a race, the session’s Fleet tab sets your time against each rival at the start and every mark, with what each leg gained or lost. Reviewing a sail
Sources and review

Official references checked on 2026-10-11. Product details and schedules change; the provider’s page is the current word.

Take it to the water

Check the stations before you leave, then record the sail for the debrief.

Open ConditionsRecord a sail